Celeste Game

Celeste is a video game from the genre of plat forming games. The writer, director of this game is Maddy Thorson and the programmer is Noel Berry and Thorson. It is a complete flesh edition of a similar game which was released in the year 2016. The name of the game is PICO. This game was manufactured in the four complete data on their own by Berry and Thorson in the period of gaming jam. It is set on a virtual version of the game of Mount Celeste; it keeps following a very young woman called Madeline who attempts climbing the mountain, and is supposed to confront all her inner Devils in the process of reaching the highest summit.

What is the game about?

Celeste was launched all across the world as an independent game on 25th January, 3018. It was then launched for platforms like Nintendo Switch, Xbox One, PlayStation 4, Microsoft Windows, Linux, and macOS. It was then followed by a different release on the Stadia on 28th July 2020. It comprises eight different chapters added with a free of cost chapter of DLC named The Farewell launched on 9th September 2019. The farewell presents itself as an epilogue of the chief story and includes 100 new screens.

Gameplay

This game got a lot of universal acclamation on its release and was also taken into consideration as one of the most top-rated games in the year 2018. It was also praised for its design level, gameplay, themes, soundtrack, and story which are based on emotions. Also for the characterization of Madeline, it was proved that the game can be demanding but still can be enjoyed for both the casual players along with the people who are trying to play the speed run or finish all the choice achievements.

Celeste is free for the day on the Epic Games Store. By Andy Chalk December 24, 2019. News A big, challenging platformer about a young girl's struggle with her inner demons. About This Game. Help Madeline survive her inner demons on her journey to the top of Celeste Mountain, in this super-tight, hand-crafted platformer from the creators of multiplayer classic TowerFall. A narrative-driven, single-player adventure like mom used to make, with a charming cast of characters and a touching story of self-discovery. Celeste is a video game from the genre of plat forming games. The writer, director of this game is Maddy Thorson and the programmer is Noel Berry and Thorson. It is a complete flesh edition of a similar game which was released in the year 2016. The name of the game is PICO.

It got many awards, which also include that of the Best Independent Game along with the Games for Impact Awards at the award show of The Game Awards 2018 in which it won the nomination for Game of the Year. This game was also a financial success which sold more than a million editions by the ending of the year 2019 and greatly exceeding the expectations of its creators. It also became a hit in the community of speed running games.

Main features of the game

The Celeste video game is not just popular because of the gameplay but also because of the features that it offers to the players. So, if you are still not known about the features of this game, take a look down below:

  • Engaging gameplay

The gameplay is interesting which makes it so popular amongst the players. The gameplay is so rich that the players don’t feel like giving up on it once they start playing the game. Hence, this is one of the most important features that this game has.

  • Graphics

As you know a video game is well known for the quality of its graphics. So, when we talk about the graphics of the game, it indeed excellent. You would certainly not find the same kind of graphics in other games of this genre. The graphics are so captivating that once a player starts playing the game, he doesn’t want to get out of it.

  • Soundtrack

Another essential aspect of a video game is the soundtrack. The soundtrack incorporated in the game is really exciting. It is another important thing that makes the players attracted to the game. The soundtrack has been created in such a way that suits the gameplay.

  • Tight & fast controls

All the control options in the game are very fast and tight. These controls make the game even smoother for the players. Every control in the game is very fast and tight. This is also a significant feature of the game.

Henceforth, the Celeste video game is a fantastic game that belongs to the genre of performing games. You can play this game on any platform you want. It is a free-to-play game until you are not going for the in-app purchases offered in the game. If you are a video game lover, you must try this game real soon. You can play it on any device of your choice.

Celeste PC Game Download

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Celeste – Minimum System Requirement

  • OS: Windows 7 or newer
  • Processor: Intel Core i3 M380
  • Memory: 2 GB RAM
  • Graphics: Intel HD 4000
  • DirectX: Version 10
  • Storage: 1200 MB available space

Celeste – Recommended System Requirement

  • OS: Win 7 64
  • Processor: Intel Core 2 Quad Q6400 2.13GHz / AMD Phenom II X3 B75
  • Graphics: AMD Radeon X1900 GT or NVIDIA GeForce GT 340
  • System Memory: 3 GB RAM
  • Storage: 1.2 GB Hard drive space
  • DirectX 10 Compatible Graphics Card

Celeste Game

FAQs

Can you play it on Nintendo?

Yes, this game can be played seamlessly on Nintendo.

Can you play it in single-player and multiplayer modes?

This game can be played in many different modes as offered by the gameplay.

Is it free to download?

You can download the game absolutely for free. No added charges are required for downloading the game. You just need to make sure you are choosing a reliable source for downloading the game file.

Check Also

From Super Metroid to Metal Gear, Shadow of the Colossus to The Last of Us, gaming has spun all sorts of yarns across its relatively young lifetime. Though, for as loveable as these characters and motivations are - are these stories fundamentally told in a way that benefits gaming as a medium?

Rare is the game that actually uses the very fact we're controlling the action on screen to tell a meaningful story. You can argue that yes, being the person that kills The Boss in Snake Eater or downs the Colossi in Shadow of the Colossus drew you into the moment, but fundamentally, was through a video game the only way this scene could unfurl, and could its impact also be done on film, or on the page?

- Spoilers for Brothers: A Tale of Two Sons follow -

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What I'm getting at, is think of something like Brothers: A Tale of Two Sons. Across that game you become accustomed to controlling two protagonists at once, with one analogue stick and a trigger each. It's a bit of a learning process, but when one of the brothers dies, you literally feel the loss in gameplay, because now you're only playing with half the pad.

Cut to the end of the game, and when the little brother must remember the lessons he's been taught by his older sibling, you actually reuse the now-dormant part of the controller, rounding him off as a character and fundamentally moving him through the world in a more accomplished way.

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It's genius, and indicative of a style of storytelling that's SO rare in the medium.

This brings me onto Celeste, as I've not been so absolutely emotionally devastated by a game in quite some time. Not in a bad way, either. More a 'Yup, I'm never going to experience that for the first time ever again' kinda way.

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Celeste game characters

Now obviously I'd recommend playing Celeste for yourself, but let's go full spoilers if you're sticking around, because what two-man dev team Matt Thorson and Noel Berry have accomplished, makes for an utterly exquisite experience.

Celeste is an exploration of doubt, anxiety and failure - emotions and sensations we all feel, and some are completely dominated by. Centred on the physical act of character Madeline climbing the titular mountain, she comes across a few characters along the way that mostly serve to be commenters on her struggle.

There's the chirpy self-confident Theo, the constantly worrying Mr. Oshiro and the mocking, 'Oh just give up, why even bother'-style candour from someone literally called Granny.

Together they texture this gorgeous pixel adventure and factor into some supremely tough platforming. Celeste is a hard game, but one you can tell has been play-tested and refined until its difficulty curve is JUST right. Jumps, wall-kicks and boosts are all you have, but they get put to use across a series of levels that vary things up with puzzles and environmental hazards.

There's more to Celeste than the mountain's difficulty being a manifestation of any one individual's life challenges, but getting comfortable with being knocked back and incrementally progressing by using Madeline's own strengths is already tapping into why the game has such a positive takeaway message.

Back to the story itself, and before long you meet a dark, mirror version of Madeline. No-named and only being referred towards Madeline as 'part of you', it's clear Madeline has dealt with - and been overpowered by - this being's effect on her psyche before.

Quickly we understand that this darker avatar is the on-screen manifestation of Madeline's worries; her doubts and fears: She's the voice we all have in our head whenever we want to push for something greater in real life. She's the almost societally reinforced notion that you should stick to your post; stick with what's reliable; don't go out of your comfort zone, because what if something goes wrong?

The game mostly sets up this darker self as a villain, and gaming in general would dictate some sort of 'final boss' scenario with Madeline vanquishing her doubts and emerging victorious would follow.

Celeste Game Wiki

But she doesn't. Or rather... in some of the most affecting and emotionally powerful scenes I've seen, she starts to have a conversation with her worst self. She learns to rationalise those often overriding negativities with reason, with determination, with a will to carry on and prove herself no matter what.

In-game, this initially comes from many raw interactions and chase sequences as Madeline's shadow self doesn't WANT to 'open up'; she doesn't want to be understood because after all, she represents that runaway negativity we can often be paralysed by. To understand this is to vanquish and hone it, and therein lies Celeste's greatest achievement.

Eventually the pair reach something of an agreement on how it's okay to feel scared and shoot for the stars, and you start working together to make bigger jumps; to reach that little bit higher; to save you from falling at the last minute; to climb the mountain as one.

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The following rush of fast-paced levels, the reality of working with this 'antagonist' you've feared and ran away from so many times - the fact that developers Thorson and Berry save some of the most intense visual flourishes and controller rumbles for the final few steps. It really comes together in a way that was so emotionally overwhelming, I just had to sit with a sensation of pure happiness, reward and accomplishment, for quite some time.

Celeste provides a window into how those who deal with depression, anxiety, general worry or any remote sense of dread in everyday life can learn to visualise their more 'out of control' elements, bringing them back under control and finding the positives inside mentalities otherwise routed in worry and a paralysing feeling of over-consideration.

Everybody feels trepidation, anxiety, stress - but they're human thoughts, impulses and emotions that can be channelled for good. The key, as Celeste says and I agree, is moderation.

As modern technology and newer generations continue to dissect and truly understand every last part of our insanely complex chemical makeup, when it comes to mental health, it is so refreshing to see a video game do something that means all who play, will come away with a greater understanding of what it means for each of us to tackle our own individual mountains.

Celeste Game Free Download